Where is Sync Offset in OBS?
Open Advanced Audio Properties from the Audio Mixer’s menu. Every audio source has a Sync Offset field in milliseconds.
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Record a quick clap, let the tool measure how far the picture lags the sound, and type that number into the microphone’s Sync Offset.
To fix audio delay in OBS, give the audio source a Sync Offset equal to how late the picture is. Webcams and capture cards usually deliver their picture after the microphone delivers the sound, so the voice comes first; delaying the microphone by that many milliseconds lines them up. The setting is in Advanced Audio Properties, opened from the Audio Mixer’s menu.
Guessing the number takes many test recordings. Measuring it takes one: record a few seconds of yourself clapping, open the recording above, and press Detect automatically or use Jump to the clap and This frame is the clap. The Sound offset it shows is the number to type into OBS, and Copy ms puts it on your clipboard.
In OBS, record five seconds of yourself clapping clearly in front of the camera, with the microphone you normally use. Use the same resolution and frame rate you stream at.
Open the recording above and press Detect automatically (A), or Jump to the clap (C), step to the frame where your hands meet with , and . and press This frame is the clap (K).
Read the Sound offset. A positive value such as +120 ms means the sound must play later. Press Copy ms.
In the Audio Mixer, open Advanced Audio Properties, find your microphone and type the number into its Sync Offset (ms). Record another clap to confirm it now lines up.
| Source | What delays | Usual fix |
|---|---|---|
| USB webcam | Picture: the camera compresses and sends frames after capture | Sync Offset on the microphone |
| Capture card (consoles, cameras) | Picture: buffering in the card | Sync Offset on the microphone and on the capture card’s own audio if it differs |
| Bluetooth or wireless microphone | Sound: wireless buffering | Delay the video with a Render Delay filter, or switch to a wired microphone |
| Game or desktop sound | Usually nothing | Leave at zero; set only the sources that are wrong |
Each source has its own offset, so a webcam and a capture card can need different values. Measure each pairing separately: clap in front of the webcam for the microphone’s offset, and use a game sound or a hand in front of a camera on the capture card for its own.
Sync Offset delays the source it is set on. When the voice comes before the lips, the microphone needs a positive offset. When the sound arrives after the picture (rare, usually a wireless microphone), there is nothing to delay on the audio side; add a Render Delay filter to the video source instead, with the measured number.
For live streams, the same offset carries to the stream, but viewers watching on headphones or a TV may add their own delay; that part is theirs to fix (YouTube viewers, Bluetooth listeners). To check your own headphones, the audio delay test gives a figure in milliseconds.
Open Advanced Audio Properties from the Audio Mixer’s menu. Every audio source has a Sync Offset field in milliseconds.
Positive delays that source. If your voice comes before your lips move, give the microphone a positive offset equal to the measured delay.
Record a clap, open it in the tool above and read the Sound offset after Detect automatically or the clap method. That number is the offset.
Cameras compress and buffer their picture before OBS receives it, while a microphone delivers sound almost at once. The gap depends on the camera, its resolution and frame rate.
No. Open the recording in the audio sync fixer, set the offset and export a corrected copy; the picture is copied, so nothing is lost.
Usually because devices run at different sample rates or clocks. Set them to the same rate; for a recording that already drifts, use two sync points on fix audio drift.